#include "FoGGEDEF.h"
#include "Rotator.h"

namespace _FOGGE_
{
	namespace _UTIL_
	{
		namespace _MATH_
		{
			Rotator::Rotator(void)
			{
				m_fPitch=m_fYaw=m_fRoll=0;
			}
			Rotator::Rotator(float yaw,float pitch,float roll)
			{
				set(yaw,pitch,roll);
			}
			Rotator::~Rotator(void)
			{
			}
		}
	}
}